AI Insights · Timothy · April 2023
Top 5 Superhero Games in Denmark Q1 2023: Unified Platform Performance
Discover the performance trends of the top 5 superhero games in Denmark for Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 superhero games in Denmark on a unified platform showed varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw its weekly revenue peak at approximately $18.7K at the end of December, followed by a decline to about $787 in early March. Downloads experienced a notable increase, reaching 177 in mid-March, while weekly active users remained relatively stable, fluctuating between 1.7K and 1.9K throughout the quarter.
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED exhibited fluctuating weekly revenue, peaking at around $6.5K at the end of December and then stabilizing around $2.5K in March. Downloads showed a sharp decline, with a high of 747 in late December and dropping to single digits in several weeks. Active users decreased from 5.6K in December to 2.7K by the end of March.
Marvel Contest of Champions by Kabam Games, Inc. had its weekly revenue peak at around $9.9K at the end of December, followed by a decline to $1.5K by the end of February, with slight fluctuations thereafter. Weekly downloads peaked at 505 in early February but then decreased to 101 by the end of March. Active users saw a peak of 1.8K in early February, with a gradual decline to 1.3K by the end of the quarter.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had a steady weekly revenue trend, peaking at approximately $4K in mid-February and maintaining around $3.1K towards the end of March. Downloads varied, with a high of 294 in early February and a low of 67 in mid-March. Active users showed a peak of 1.2K in early February, with a slight decline to 968 by the end of March.
LEGO® DUPLO® MARVEL by StoryToys Limited experienced consistent weekly revenue, peaking at around $2.3K in mid-March, and maintaining around $1.6K towards the end of the quarter. Downloads showed a high of 770 in late December, with a steady decline to 370 by mid-March. Active users remained stable, fluctuating between 1.7K and 2.1K throughout the quarter.
These insights are derived from Sensor Tower's data, offering a comprehensive view of the superhero game market performance in Denmark for Q1 2023. For more detailed insights, visit Sensor Tower.